Category:Base Health
From Dragon Mania Legends (DML) Wiki
The Health stat formula is used to determine a Dragon's endurance in battle, before factoring in Elemental skills. Dragons with an identical base Health stat will increase, by level, at the same rate.
Base Stat Determination
The base Health value is affected by the Elements of the Dragon. Earth, Water, Plant, Metal, Void, Light, Legendary, Primal, Divine, Ancient, and Tyrant Elements increase Health, while Fire, Wind, Energy, and Shadow Elements decrease it. The "base" Health value with no Elements is 200. Any secondary Elements of a Legendary, Divine, Ancient or Tyrant Dragon apply after they have been awoken.
Dragons of the rarities Divine and up usually don’t follow this rule and have different values - see the Exceptions section.
The full equation for determining Base Health from Elements is:
Base Health = 2 * (100 + (Sum of Element Values))
Element values are:
- Fire = -3
- Wind = -1
- Earth = 7
- Water = 5
- Plant = 4
- Metal = 8
- Energy = -4
- Void = 3
- Light = 4
- Shadow = -3
- Legendary = 20
- Primal = 20
- Divine = 21
- Ancient = 23
- Tyrant = 23
If the Dragon is a Boss Dragon, the final result is multiplied by 4.
Examples
First Example
The Agent Dragon is an Epic Dragon with Metal, Void, and Earth Elements.
So,
- Base Health = 2 * (100 + (MetalValue + VoidValue + EarthValue))
- Base Health = 2 * (100 + (8 + 3 + 7))
- Base Health = 2 * (100 + 18)
- Base Health = 236
Second Example
The Ash Dragon is an Epic Dragon with Fire, Plant, and Wind Elements.
So,
- Base Health = 2 * (100 + (FireValue + PlantValue + WindValue))
- Base Health = 2 * (100 + (-3 + 4 + -1))
- Base Health = 2 * (100 + 0)
- Base Health = 200
Exceptions
For Dragons do not follow this formula and thus have their own Base Health, see Stats Exception Dragons.
Stat Growth
The Health stat grows in an exponential growth format.
The equation for an individual level is fairly complex and is as follows:
Health = Round(Round(200*1.2^(Level-1))*(Base/200))
Examples
First Example
The Health stat for a Demonic Dragon (Fire and Shadow) at Level 30 is:
- Health = Round(Round(200*1.2^(30-1))*(188/200))
- Health = Round(Round(200*1.2^29)*0.94)
- Health = Round(39563*0.94)
- Health = Round(37189.22)
- Health = 37189
So the Health stat for a Demonic Dragon at Level 30 is 38,376.
Second Example
The Health stat for a Zeus Dragon, with all Elements awoken (Divine, Light, Energy), at Level 50 is:
- Health = Round(Round(200*1.2^49)*1.21)
- Health = Round(1516740*1.21)
- Health = Round(1835255.4)
- Health = 1835255
So the Health stat for a Zeus Dragon at Level 50 is 1,675,998.
See Also
Subcategories
This category has the following 102 subcategories, out of 102 total.
B
Pages in category "Base Health"
The following 2 pages are in this category, out of 2 total.