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Deep Sea Dragons (16/10/07)

From Dragon Mania Legends (DML) Wiki

OVERVIEW
Promotion
Deep Sea Dragons (16.10.07) Promotion.jpg
Some dragons feel at home on both land and sea; welcome them by completing goals to earn rewards.
INFORMATION
Started: 7 October 2016
Ended: 17 October 2016
Duration: 10 Days
Type: Solo
Tiers: 10

Prize: Angler Dragon Icon.png Angler Dragon

Solo Events are limited-time competitions in which each Trainer participates individually. They are based on completing several tiers, each having three set goals with different requirements, and a prize awarded upon completing each tier.

Mechanics

Each tier has several items that must be collected. Items are each limited to a set number per a given timeframe, with a cooldown period needed before collecting more. Whenever items are received, a notification appears in the middle of the screen. If all available items for that period are already collected, the notification indicates how much time is left until the next can be collected. Each individual item can also be bought in exchange for Gems Icon.png Gems, by pressing the  Gems Icon.png /Item   button under the item.

Rewards & Timetable

The amount of Food or Gold awarded depends on Trainer Level, the highest Level Modifier amount is displayed.

Tier Reward Estimated Minimum
Completion Time
Tier 1 Jaws Dragon Icon.png Jaws Dragon 1 hour and 40 minutes
Tier 2 Food Icon.png 45,000 1 hour, 52 minutes and 30 seconds
Tier 3 Reflecting Pool 3 hours
Tier 4 Legendary Habitat 5 hours and 30 minutes
Tier 5 Clownfish Dragon Icon.png Clownfish Dragon 11 hours and 20 minutes
Tier 6 Gold Icon.png 1,200,000 16 hours
Tier 7 Galgomor's Blade 10 hours
Tier 8 Seahorse Dragon Icon.png Seahorse Dragon 17 hours and 40 minutes
Tier 9 Food Icon.png 450,000 1 day, 3 hours and 20 minutes
Tier 10 Angler Dragon Icon.png Angler Dragon 2 days and 6 hours

Requirements

Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection, up to the maximum cumulatively. This means that items can be collected at 1 per cooldown time, or collect the total pool once time has been exceeded for the pool without collecting any items.

Example

There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:

  • 1 item every 1 minute OR
  • 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]

The Recommended column lists the quickest way to fulfill the requirements.

Tier # Item Requirement Recommended Estimated Cooldown
Per Item
Pool Total Pool
Cooldown
Gems to Skip
Tier 1 16   Item - Jellyfish.png Collect Gold Any Habitat 1 minute 8 8 minutes 5 per Jellyfish
15   Item - Seashell.png Feed Dragons Hatched Fire Dragons 10 minutes 5 50 minutes 5 per Seashell
70   Item - Octopus.png Catch Creatures Tap the Creature on-screen 45 seconds 15 11 minutes and
15 seconds
3 per Octopus
Tier 2 2     Item - Goldfish.png Hatch Dragons Fire Dragons 30 minutes 1 30 minutes 10 per Fish
20   Item - Oyster.png Collect Food Spiky Cherry 7 minutes and
30 seconds
5 37 minutes and
30 seconds
10 per Oyster
6     Item - Starfish.png Win Battles Quest 1 in Normal Mode 15 minutes 3 45 minutes 10 per Starfish
Tier 3 21   Item - Seaweed.png Collect Gold Any Habitat 10 minutes 3 30 minutes 5 per Seaweed
16   Item - Anchor.png Win Battles Quest 1 in Normal Mode 15 minutes 4 1 hour 10 per Anchor
100 Item - Crab.png Catch Creatures Tap the Creature on-screen 1 minute and
30 seconds
15 22 minutes and
30 seconds
10 per Crab
Tier 4 20   Item - Jellyfish.png Collect Food Spiky Cherry 10 minutes 5 50 minutes 15 per Jellyfish
26   Item - Seashell.png Level Up Dragons Hatched Fire Dragons 15 minutes 4 1 hour 15 per Seashell
4     Item - Goldfish.png Breed Hybrid Dragons Smoke Dragons 2 hours 2 4 hours 5 per Fish
Tier 5 4     Item - Octopus.png Gift Friends Any Friend None 4 None 15 per Octopus
16   Item - Seashell.png Feed Dragons Hatched Fire Dragons 35 minutes 4 2 hours and
20 minutes
15 per Seashell
40   Item - Starfish.png Collect Gold Any Habitat 20 minutes 6 2 hours 15 per Starfish
Tier 6 4     Item - Seaweed.png Breed Hybrid Dragons Smoke Dragons 30 minutes 1 30 minutes 20 per Seaweed
6     Item - Anchor.png Use Dragon Fury Any Battle 15 minutes 2 30 minutes 15 per Anchor
36   Item - Crab.png Win Battles Quest 1 in Normal Mode 30 minutes 4 2 hours 20 per Crab
Tier 7 50   Item - Jellyfish.png Collect Gold Any Habitat 13 minutes and
20 seconds
5 1 hour, 6 minutes and
40 seconds
20 per Jellyfish
120 Item - Seashell.png Catch Creatures Tap the Creature on-screen 2 Minutes 30 1 hour 15 per Seashell
2     Item - Goldfish.png Win Battles in Dungeon Any None 2 None 15 per Goldfish
Tier 8 32   Item - Octopus.png Collect Food Spiky Cherry 20 minutes 3 1 hour 20 per Octopus
26   Item - Oyster.png Feed Dragons Hatched Fire Dragons 53 minutes 6 5 hours and
18 minutes
25 per Oyster
12   Item - Starfish.png Breed Hybrid Dragons Smoke Dragons 30 minutes 2 1 hour 20 per Starfish
Tier 9 150 Item - Seaweed.png Catch Creatures Tap the Creature on-screen 45 seconds 20 15 minutes 25 per Seaweed
8     Item - Anchor.png Win Battles in Dungeon Any None (2 iterations) 8 Dungeon iteration 25 per Anchor
44   Item - Crab.png Level Up Dragons Hatched Fire Dragons 40 minutes 3 2 hours 30 per Crab
Tier 10 20   Item - Jellyfish.png Hatch Dragons Fire Dragons 45 minutes 2 1 hour and
30 minutes
30 per Jellyfish
60   Item - Octopus.png Feed Dragons Hatched Fire Dragons 20 minutes 6 2 hours 30 per Octopus
60   Item - Seashell.png Collect Gold Any Habitat 1 hour 6 6 hours 30 per Seashell
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