Update 5.3
From Dragon Mania Legends (DML) Wiki
Release Date
- Android, iOS - 11 June 2020
- Windows - 12 June 2020
- Kindle, China Region - 16 June 2020
Noteworthy Changes
Page(s) | Change(s) |
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Badges (edit) |
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Battle (System) (edit) |
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Battle Energy (edit) |
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Campaign Map (edit) |
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Daily Tasks (edit) |
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Dragonmaster Pass (edit) |
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Elements (edit) |
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In-Game Currency (edit) |
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Player Level (edit) |
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Season Points (edit) |
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Sigil Campaign Events (edit) |
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Sigil Energy (edit) |
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Sigil Key (edit) |
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Sigil System (edit) |
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Sigil Tower (edit) |
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Sigil Trinkets (edit) |
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Skills (edit) |
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Social System (edit) |
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To-Do-List (edit) |
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Whale-Mart (edit) |
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New Dragons
The number of unique Dragons increased from 702 to 707.
Note: Only Dragons with data entered on their pages can appear.
Bug Fixes
- Restored the 'Go Now!' button on the Dragon Info Screen when viewing owned dragons.
- Made the green outline around mines in the Campaign Map display correctly.
- Corrected the icon that appears over a Dragon's habitat after Awakening an Element.
- Made Element filtering in the Inventory or Store menus display correctly for Dragons with matching Elements that must be Awoken.
- Clan Issues Fixed:
- Made Clans with inactive Clan Leaders or with Clan Leaders, who left the clan have a new Leader automatically chosen by the system. Typically, the system selects the player with the highest MVP Score in the previous Clan Event.
- Adjusted the way that Clan Dragons have their randomized elements calculated, meaning Boone, Ruptia, Brimstone and Amoura generate results more similar to player expectations.
- Sugar Rush: Adjusted the Arena Win Streak Quest to require players to earn consecutive victories in the Arena without breaking the win streak status.
Other Updates
Game Updates |
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Release 1.0
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