Category:Bottomless Dungeon
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(Redirected from Dungeon Chests)Image
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Function
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Allows Trainers to complete a series of tasks in Battle against endless waves of opponents to progress on the Dungeon Map and earn prizes. |
Stats
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Cost: n/a |
The Bottomless Dungeon is a Building run by Otto the Dungeon Master, found on the northwest side of Tycoon Island. The dungeon allows Trainers to complete a series of tasks in Battle, against endless waves of opponents, to obtain currency and other prizes. Each iteration typically lasts 7 days, starting each Friday at 12:00 UTC and ending on the following Friday at the same hour. Player Level 16 must be reached to access the building.
Accessing the Dungeon
The Bottomless Dungeon is accessed by:
- Selecting the physical building on Tycoon Island.
- Pressing the button (bottom-left of main screen), then pressing the Bottomless Dungeon button.
- Pressing the button (bottom-left corner of the Campaign Map screen).
Dungeon Foyer
After entering the dungeon, the foyer appears as the primary interface.
The foyer has 5 sections:
- Dungeon pane (top-left, centered).
- Tasks pane (top-right).
- Dragon Brawl pane (bottom-right).
- Dungeon Shop pane (bottom-left).
- Fight Bonus pane (bottom-middle).
Above the 5 main sections appears:
- The time left (rounded to the hour) until the Dungeon resets.
- The ? button (top-right), which provides help/tutorial information panels.
- The x close button, to close the dungeon interface.
Dungeon
The Dungeon pane enters the Dungeon Map when pressed. The current number of Stepping Stones earned appears at the top, and the Explore button at the bottom.
Stepping Stones
Stepping Stones are an In-Game Currency specific to the Bottomless Dungeon, which are used to progress through the dungeon Map and open dungeon Chests for rewards. Stepping stones are earned by completing dungeon Tasks, and they must be used each week before they are automatically exchanged at the end of the dungeon iteration.
Dungeon Maps
The Dungeon Map screen displays the time left until the Dungeon resets, and the number of Stepping Stones and Dungeon Tokens possessed. Each step on the Map costs a set number of Stepping stones, getting progressively more expensive. The main path, which eventually leads to a bottomless pink chest. Various side paths are encountered, providing smaller reward chests.
Maps change each iteration, with two different maps having 3 cost variations each, for a total of 6 maps of different costs.
Main path to Bottomless Chest | 5,000 |
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Cost to open all Chests once | 13,500 |
Map 1
Map 2
Chests
Four kinds of chests are opened for the number of Stepping Stones indicated when reaching them. The value of the rewards increases with the size of the chest opened. Small red chests, medium green chests, and large blue chests can only be opened once each. The final pink chest, the most valuable, is called bottomless because it can be opened an unlimited number of times. After opening the pink chest a random number of times, between 1 - 15, it awards the Bottomless Dungeon Guaranteed Dragon.
All chests contain 3 random items, only one can be collected. Chests contain Dungeon Tokens as one option, while the other two choices vary to include time-limited Dragons, Stepping Stones , Gems, and other rewards, all which change each iteration. Occasionally, there are special prizes offered in addition to the Bottomless Dungeon Guaranteed Dragon (such as Divine, Ancient, or Tyrant Event tickets, or Dragon Pieces).
Image | Size and Type | Rewards | Chance of BDGD |
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Red |
Small Chest | Rewards may include:
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Small Chance. |
Green |
Medium Chest | Medium Chance. | |
Blue |
Big Chest | Higher Chance. | |
Pink |
Multi-Open Chest | Guaranteed after 15 chest opens. |
- The The Great Explorer badge is earned by opening all chests in 5 different Bottomless Dungeon events.
Guaranteed Dragon
See Bottomless Dungeon Guaranteed Dragon for the current Guaranteed Dragon, as well as a chronology of past Guaranteed Dragons.
Dungeon Tokens
Dungeon Tokens are an In-Game Currency exclusive to the Bottomless Dungeon. These tokens are used for purchasing exclusive Dungeon Shop Dragons, Decorations, and Special Offers. They are also used for purchasing and clearing certain islands.
The only way to obtain Dungeon Tokens is by opening dungeon Chests, though none are awarded if a Dragon is found inside the chest. The Dungeon resets every week; thus Tokens can be earned every day. Between 16 and 350 Dungeon Tokens are given per Dungeon Chest.
Tasks
The Tasks pane displays the Trainer's active tasks, and the number of Stepping Stones awarded for task completion. During a Brawl, pressing the
Tasks button displays its pane. There are 3 task difficulties assigned randomly throughout the Brawl. Task progress made does not reset at the end of each Brawl in the same dungeon iteration, it carries over to the next Brawl.
The task Defeat Next Dragon is always present and active, whereas the other tasks change randomly.
Number of KOs | Reward for next KO |
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1 | 3 |
4 | 4 |
10 | 5 |
25 | 6 |
Perform | Defeat | Reward | |||||
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weak attacks |
normal attacks |
3 dragons with 1 blow Dragon Fury counts |
2 dragons with 1 blow Dragon Fury counts |
with weak attacks |
with normal attacks | ||
16x | 20x | 3x | 5x | 6x | 10x | 160 | |
8x | 10x | 2x | 4x | 4x | 5x | 70 | |
4x | 5x | 1x | 3x | 2x | 3x | 35 |
Dragon Brawl
In a Dragon Brawl, the Trainer faces endless waves of opponent dragons; thus, a Brawl cannot be won. The goal is not winning, but rather fighting as long as possible, completing as many Brawl Tasks as possible, to collect as many Stepping Stones as possible.
Starting or Continuing
Before entering, the Dragon Brawl pane displays Arya and Otto, separated by swords, representing the battle to come. Pressing the Start or Restart button begins a Brawl, where the Continue button continues a paused one.
Fighting Team
The Trainer's 9 strongest dragons (up to 12, depending on VIP Level) are automatically selected for the Dungeon Fighter team, while the opponent has an endless Dragon supply. On starting a Brawl, 3 Dragons are auto-selected but each can be pressed to change to another Dragon on the team.
During Battle
For the duration of the event, 3 random tasks are offered. Upon task completion, Stepping Stones are awarded, and a new task replaces the completed one. Stepping Stones are also awarded after each opposing Dragon defeat. Points for each Knock Out (KO) are multiplied by a factor of 1 to 3, depending on the defeating Dragon's level. Stepping Stones carry over to the next brawl, accumulating throughout the Dungeon iteration. A defeated opposing Dragon is immediately replaced by a stronger one. There is no level cap for opposing Dragons, the power levels scale from the Trainer's weakest Dragons to the strongest, and continue to rise. When a Trainer's Dragon is defeated, it must be replaced immediately by choosing any remaining Fighter team Dragon, and battle continues until all are defeated or the Trainer leaves.
Pausing Battle
A Brawl is paused by pressing the II Leave Battle button, and then pressing the Leave and
continue later button to confirm, pressing the Restart Brawl button to start a new brawl, or pressing the X button to return to battle.
After Battle
Once a Brawl ends, a new one can only be restarted after the cooldown period. Cooldown times between restarts are 15 minutes after the first brawl, 1 hour after the second, 3 hours after the third, and 6 hours after every subsequent brawl. When restarting a Brawl, Dragons are fully healed and opposing Dragon power levels are reset. Members of Clans can also use a Clan Fortress Power to reduce the Restart Brawl timer, depending on Clan Fortress and Clan League level.
Additionally, the following Badges can be earned:
- The Dungeon Fighter badge, by defeating 50 Dragons during 1 Bottomless Dungeon event.
- The Dungeon Champion badge, by defeating 5,000 Dragons in Dragon Brawls.
Opponent Pools
One of 8 pools of Dragons is used for each dungeon iteration. The Brawl starts with the first 3 Dragons, and any defeated opponent is replaced by the next in the list.
Fight Bonus
Every time an opponent Dragon is knocked out, the Knock-Out Meter increases. Reaching KO Milestones rewards with Health Boost and Damage Boost Fight Bonuses. These come into action when the next brawl starts and are applied to all the Trainer's dragons.
KO Milestones
10
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20
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30
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40
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50
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60
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70
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80
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90
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100
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150
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300
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350
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500
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800
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1,250
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Dungeon Shop
The Dungeon Shop has 3 sections, which are accessed by selecting one of its 3 filtering options:
- Dragons — Always obtainable Dragons, for purchase using Dungeon tokens.
- Decorations — Always obtainable Decorations, for purchase using Dungeon tokens.
- Special Offers — Limited-time offers for Resources, Decorations, and Dungeon Offers Dragons, which all change weekly.
See Dungeon Shop for more information.
Information Button
The ? button, when pressed, provides the following information panels:
See Also
- Bottomless Dungeon Events, for a list of the event pages for each Dungeon iteration.
- Bottomless Dungeon Guaranteed Dragon, for a chronology of the Guaranteed Dragons.
- Battle (System), for other battle venues, their brief overviews, and general battle mechanics.
Gallery
History
- Update 7.7: Changed the start and end days from Mondays at 12:00 UTC, to Fridays at the same times.
- Also introduced the first Dungeon Event that was not 7 days in duration.
- Update 7.6: Added the Clan Fortress Power time reduction option to the Restart Brawl speed-up dialog.
- Update 6.5: Added the number of KOs achieved within the Dungeon Brawl on the "Brawl Finished" screen.
- Update 4.9: Introduced Stepping Stone conversion at the end of the weekly event, transforming any remaining Stepping Stones to Dungeon Tokens upon next dungeon entry.
- Added an information screen for Dungeon Chests, highlighting which rewards are contained within and the chances of winning them.
- Update 4.7: Changed power level of opponent dragons to scale less rapidly in cases of uneven teams.
- Changed wait times between Dragon Brawl restarts to shorter intervals for the first three Brawls.
- Update 4.6: Introduction of the Bottomless (endless) Dungeon as replacement for the Clockwork Dungeon.
- Added Arena Gems as a chest prize.
Subcategories
This category has the following 4 subcategories, out of 4 total.
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Pages in category "Bottomless Dungeon"
The following 6 pages are in this category, out of 6 total.